The question of whether microtransactions are ruining gaming is one of the most heated debates in the industry. The anti-microtransaction camp argues that pay-to-win mechanics fundamentally corrupt competitive games, that loot boxes are a form of gambling that exploits children, and that the industry has shifted from making great games to maximising monetisation at the expense of player experience. EA's Star Wars Battlefront II sparked a global controversy in 2017 that led to government inquiries into loot boxes in multiple countries. The pro-microtransaction camp argues that cosmetic-only monetisation allows free-to-play games to exist and supports ongoing game development, that nobody is forced to spend money, and that the model has enabled games like Fortnite and Warzone to be enjoyed by hundreds of millions of people who could not afford traditional game prices. Are microtransactions ruining gaming?